An Evaluation Of The Influence Of Exposure Of Teenage To Violent Movies In Edo State

 

Chapter One

 

 

 

Preface

 

Background of the study

 

The mainstream media are extraordinarily effective homebodies. As a process in which people or groups that are linked to each other communicate through the media to change knowledge, experience, and culture. Radio, TV, journals, the internet, cinema, and other forms of mass media are used to communicate information in a different and contemporaneous manner. youthful people, particularly teens, like media similar as TV programs, flicks, and videotape games. Merriam- Dictionary Webster’s( 2019) Teenagers are biologically defined as those who are between the periods of immaturity and maturity and are between the periods of 13 and 19, since their number ends with teen. As a result, these stages are snappily impacted by what they encounter in the media and are fluently led by excitement. easily, every sight an adolescent sees begs replication, whether affable or terrible, and they tend to laboriously respond to the testament inseminated by the movie characters. As a result of their constant exposure to these flicks, teens may develop multitudinous aggressive and violent habits, which they constantly express in their neighborhood, at academy, and in other social surrounds. When children see violent flicks, they’re more likely to engage in felonious conditioning similar as bullying, remonstrating, rapping, and other tardy actions( Dill & Oslow, 2017). The immoralities of polygamy, adulterous affairs, elopement, colorful forms of rituals, cultism, treason, marriage, necromancy, incest, clash of western and traditional societies, landlords and tenants, widowhood, teenage gestation, medicine trafficking, lot life, ethnical conflicts, religious conflicts, and other motifs are all covered in violent flicks( Akpabio,U. 2003).

 

According to studies, observing violent exertion causes a twelve percent rise in hostile geste . According to Aimee Tompkins( 2003),” every four- hour-a-day watcher puts in lower trouble at academy, has weaker reading capacities, plays less with musketeers, has smaller interests and pastimes, and is more likely to be fat.” The American Psychology Associations’ three crucial goods of watching violent media are stressed by Coser, LewisA., and Weinberg( 2017).( flicks, TV,etc.)” Adolescents grow less sensitive to others’ pain and suffering, they may come more spooked of the world around them, and they may be more prone to act aggressively or hurtfully against others.” The media produces a subversive reality in the absence of maternal affection and participation, which may only enhance kiddies’ aggression and their peril of espousing cathartic views. Violent media material may also suffocate a person’s desire for creativity and imagination, as well as their capability to suppose of formative problem- working situations and peaceful ends.

 

On the other hand, videotape game opponents argue that watching violent flicks is less dangerous since teens aren’t physically involved in the violence. Those who produce violent flicks continue to assert that aggressive youths are drawn to them. These individualities argue that the kiddies must have been exposed to further than just the programming in order to display conduct analogous to those portrayed in pictures( Cesareone, 1994).

 

Statement of the problem

 

The Nigerian film assiduity has been corrected for emphasizing negative themes. The National Film and Video Censors Board( the assiduity’s governing authority) supported for delineations of violence, crimes, coitus, pornography, roughness, profanity, and other sensitive issues to be above board in its guidelines for stir picture makers( NFVCB, 2000).

 

Violent pictures have come an issue for youths since what they witness in these flicks is emulated by them. Their stations and conduct appear to be more hostile and arrogant as a result of this. This is because the incapability to choose what one exposes one’s mind to might put one’s capacity to separate verity from vision and imagination in jeopardy. Teenagers’ academic capability is also declining, which is generally attributed to the quantum of time they spend watching TV, while their conduct doesn’t appear to fit to social moral norms.

 

likewise, Staub,E. Varese, and others( 2019) believe that fictitious violence might help an adolescent restore power and tone- regard to some extent. The salutary impacts arise when the media informs the public about violence in society and depicts the consequences of violent acts, hence aiding in the forestallment of crime. According to Rowell Huesmann( 2017), media violence increases the chance of observers responding violently, but this is simply one of several possible mischievous goods. Teenagers who aren’t duly watched for and supported by their parents may grow up to be rough, authoritarian grown-ups who pass on their hostility and negativism to the coming generation. Teenagers are suitable to relieve some of their real- life worries while learning about the mechanisms of violence and justice by reproducing imaginary violent patterns in their imaginations. TV violence and the videotape game business, on the other hand, don’t help them develop their emotional and moral intelligence or their tone- regard. While this is debatable, the study seeks to present an evaluation of the influence of exposure of teenage to violent pictures in Edo State.

 

Ideal Of The Study

 

The broad ideal of this study is to present an present an evaluation of the influence of exposure of teenage to violent pictures in Edo State. Specifically the study seeks

 

1. To find out what motivate teenagers to watch violent flicks.

 

2. To find out how violent flicks can affects the actions of teenagers.

 

3. To find out the quantum of time spent by teenagers on watching violent pictures.

 

4. To examine the influence of violent pictures on teenagers.

 

Exploration Question

 

1. What motivate teenagers to watch violent pictures?

 

2. How do teenagers bear after watching violent movie?

 

3. How frequently do teenagers sit to watch violent flicks?

 

4. What’s the influence of violent pictures on teenagers?

 

Significance of the study

 

The significance of this exploration may also be justified on the grounds that it’ll help to more understand the negative impacts of flicks or the vicious character of certain home vids on our current culture, which will encourage filmmakers to enhance the quality and substance of their flicks. Also, Nigerian filmmakers can benefit from the information handed then as a mark to measure their failings and compare them to their strengths, which may be used as a companion to amending their excrescencies for the betterment of their goods and society as a whole. Empirically, findings from the study will add to the body of being literature and serve as a reference material to both pupil and scholars who wishes to conduct farther studies in affiliated field.

 

Compass Of The Study

 

 

The compass of this study is to present an present an evaluation of the influence of exposure of teenage to violent pictures in EdoState.The will find out what motivate teenagers to watch violent flicks. The study will find out how violent flicks can affects the actions of teenagers. The study will find out the quantum of time spent by teenagers on watching violent pictures and examine the influence of violent pictures on teenagers. The study is still demarcated to Oredo Local Government in Edo State.

 

Limitation of the study

 

Like in every mortal bid, the experimenters encountered slight constraints while carrying out the study. The significant constraint was the skimp literature on the subject owing to the nature of the converse therefore the experimenter incurred more fiscal charges and important time was needed in sourcing for the applicable accoutrements , literature, or information and in the process of data collection, which is why the experimenter resorted to a limited choice of sample size. also, the experimenter will contemporaneously engage in this study with other academic work. More so, the choice of the sample size was limited as many replier were named to answer the exploration instrument hence can not be generalize to other commercial associations. still, despite the constraint encountered during the exploration, all factors were played down in other to give the stylish and make the exploration successful.

 

Description Of Terms

 

Influence This is the character a person portrays as a result of what he or she watches from violent flicks.

Violence It’s the action of adolescent as a reason of exposure to violent flicks, which causes damage to their life.

flicks It’s played and viewed by people with the aid of a TV set which is connected to videotape machines similar flicks include talkie flicks, horror flicksetc.

Adolescent They’re the followership member used or the study who admit the communication transmitted.

Social geste It’s the geste directed towards adolescents of Osisatech Boys Secondary academy Enugu.

station The responses, habit and practice of the adolescent to violent flicks

 

Leave a Comment