ABSTRACT

The purpose of this study was to look into the use of Adobe Photoshop to teach painting in senior secondary schools in the Abeokuta Local Government of Ogun State. The study determined the level of student awareness of Adobe Photoshop, examined the level of use of Adobe Photoshop by students while learning about painting, identified if students have any trouble using this software, and determined if student use of Adobe Photoshop is beneficial to learning. The survey descriptive research design was used in this study. The survey yielded a total of 141 valid replies. Knowles’ andragogist theory and constructivist and learning theory were used in the study (1992). The findings revealed that students’ use of Adobe Photoshop while learning about painting is moderate, based on the responses collected and analyzed. Furthermore, the number of pupils that have problems utilizing this software is extremely significant. According to the report, the government should set up computer-based instructional tools for schools in order to boost academic standards. Teachers, in particular, should be effectively trained in the use of technologically based educational resources.

CHAPTER ONE

INTRODUCTION

BACKGROUND OF THE STUDY

Computer technology has advanced dramatically in the recent decade in terms of assisting students in achieving academic goals and gaining employable skills. Computer technology can help children better investigate the world around them, convey their requirements to others, and make decisions about their surroundings. Computer programs can help youngsters with low educational achievement function in the same contexts and at similar levels as their classmates (Abimbola, 1988). Students who are just learning about the world can use the computer to experiment with the repercussions of their choices. Technology may be a powerful teaching tool when used intelligently and creatively. Computer-based learning appears to benefit pupils of all academic levels, even those who have traditionally performed poorly. According to research, the impact of technology in the classroom is influenced by (a) software quality, (b) instructors’ attitudes, (c) physical and social arrangements, and (d) technological accessibility (Achuonye 2002). According to research, kids who study with computer-based instructions have better outcomes than those who do not. Computers give the tools that enable and facilitate inclusion. Appropriate technological applications and modifications can open the door to a variety of learning possibilities that were previously unavailable to many children with impairments. Computer activities must align with students’ educational goals in order for computers to have an impact on their learning. Students are given a set of tools to help them achieve developmental goals across integrated academic areas when computers are integrated into the curriculum. Any learner can utilize a computer thanks to the wide range of adapted devices available. Students may be able to participate freely in activities such as reading a tale, solving puzzles, drawing, composing music, or painting using computer technology. Best practices in early education emphasize the integration of appropriate technology into the daily routine of classroom activity as one of many possibilities for supporting students’ development (Osokoya, 2007). Despite improved access to computer technology, a number of people continue to struggle.

STATEMENT OF THE PROBLEM

The use of computers in early educational classrooms is quickly rising as a result of these emerging attitudes and research findings. According to recent research, around 30% of teachers have laptops in their classrooms or have ready access to technology (Osokoya, 2007). However, statements of how computers are utilized in classrooms are less clear than descriptions of whether computers are used at all. In general, research into the use of computers to aid student learning has been extremely restricted. While other assistive technology apps may have a good impact on a student’s development, this research focused on software packages used in schools. Despite the significant good impact that computer technology has had on pupils, most professionals, according to Wlodkowski (1999), employ these tools in traditional methods, such as drills in basic skills and instructional games. The amount to which computers are employed to augment students’ learning experiences currently appears to be dependent on the computer knowledge, skills, and attitudes of those who serve them. To ensure excellent technological outcomes for kids, several factors must be met (Tety 2016). These include setting acceptable computer goals, providing adequate staff training, and selecting proper software.

OBJECTIVES OF THE STUDY

The primary goal of this research is to look into the use of Adobe Photoshop to teach painting in senior secondary schools in Ogun State’s Abeokuta Local Government. Other specific objectives of this research include:

  1. To find out how much pupils know about Adobe Photoshop.
  2. To see how much Adobe Photoshop is used by students when they are learning about painting.
  3. To see if the pupils are having any problems utilizing the software.
  4. To see if students’ use of Adobe Photoshop is beneficial to their learning.
  5. Examine the difficulties experienced when using software to teach.

RESEARCH QUESTIONS

This study will address the following research questions:

What percentage of pupils are familiar with Adobe Photoshop?

What percentage of students use Adobe Photoshop when studying about painting?

Is there any difficulties in utilizing this program by students?

Is student use of Adobe Photoshop beneficial to their learning?

What are the difficulties that arise while using software to teach?

SIGNIFICANCE OF THE STUDY

This research will have a huge impact on the education industry since it will show how crucial software packages in teaching aids are to both teachers and students’ performance. It will also benefit parents/guardians of school-aged children, since the study will reveal how successful the usage of computer programs to learn will improve their learning and provide them with employable skills.

Finally, this study will serve as a foundation for subsequent research or studies, as well as a future reference for researchers or students who seek to build on this work.

SCOPE OF THE STUDY

This research will look into the use of Adobe Photoshop to teach painting in senior secondary schools in Ogun State’s Abeokuta Local Government. It will be focused on determining student awareness of Adobe Photoshop, examining student usage of Adobe Photoshop while learning about painting, determining if students have any difficulty using this software, determining if student use of Adobe Photoshop is effective in learning, and examining the challenges encountered during the use of software to teach.

The survey will be conducted with selected instructors and students from senior secondary schools in the Abeokuta Local Government of Ogun State.

LIMITATIONS OF THE STUDY

During my studies, finding funding for general research work was a struggle. Respondents also refused to fill out or submit the questionnaires that were presented to them.

However, these limitations were overcome by making the most of available resources and devoting more time to study than was required. As a result, it is strongly considered that, despite these constraints, their impact on this research report was small, allowing the study’s purpose and importance to be met.

DEFINITION OF TERMS

Awareness is the ability to understand or perceive a situation or fact.

Making practical and productive use of something is called utilization.

Adobe Photoshop is a raster image editing, graphic design, and digital art software that is widely used.

Leave a Comment