The traditional method of teaching mathematics has a number of issues since it relies on a manual approach to impart knowledge to students, which is inefficient, time consuming, and wastes a lot of energy. Some pupils lose interest in mathematics during classroom instruction due to its calculative character and broad reach. Although computer-assisted mathematics learning was employed in the department of mathematics at Heriot- Watt University in Edinburgh in 1985, it was based on classroom lectures and was not interactive. In this new system, I hope to alleviate the problems that students face during classroom learning by designing an interactive tutor that gives students the impression that they are being helped by a teacher to make learning more enjoyable. The implementation of this project will be done in Visual Basic 6.0. Because of its capabilities interface, this is the case. It entails defining the database’s nature and structure, as well as the data that will be stored within and the data security measures that will be implemented. Set theory, algebra, and simple interest are all used in the software. The research methodology employed aids in ensuring a thorough examination of the current system, allowing the project researcher to fully comprehend how the new system should be structured and the functionalities required.




Computer Assisted Learning (CAL) refers to a group of computer-based programs that aim to provide interactive learning in a given subject area, and many of them predate the internet. These can range from complex and expensive commercial packages to apps produced by other educational institutions or national efforts to basic solutions built by individuals with no funding or support to address a very local problem. The amount of time and money spent on development is significant, and this is partly due to the highly subject-specific nature of the education market, as well as the highly personalized nature of the teaching process—especially at the FE and HE levels—which makes commercial success difficult to achieve and work done in one subject area rarely transfers to another.

In general, computer use in education through CAL has been irregular, and a lot of effort has gone into it with little overall impact. Many of the academics who participated in the previous crusade are now skeptical of the effectiveness of computers in education.

There are still compelling reasons to employ CAL over web-based technology. Because CAL can be run directly from a CD or floppy disk drive or via a local network, the internet’s long download times for multimedia assets may not be an issue. This, combined with the fact that CAL technology has been around for a little longer, implies that CAL packages have the potential to provide a more advanced, interactive, multimedia learning experience than is now possible.


Because of:

The challenges that people confront while learning

There is a lack of a learning atmosphere that is conducive.

Due to the calculative nature of mathematics, it is time intensive.

Mathematics has a very broad scope.

Some people are unable to comprehend mathematics in the classroom owing to a lack of attentiveness.

In order to tackle these challenges, software for computerized aided learning systems in mathematics must be developed.


The following are the project’s objectives:

Develop a systematic approach to making mathematics more enjoyable to study.


Create an interaction with the tutor so that the learner feels as though he or she is being helped by an instructor.


Assist pupils in improving their math skills. This is accomplished by having the learner answer questions at various stages while the program stores the answers to frequently asked questions to assist the student.


To reduce the amount of time spent educating individuals about mathematics.


One of the main assumptions in this research is that manual methods of mathematics education are often unsuccessful, time consuming, and waste a lot of energy. It is also predicted that, as information technology advances, there will be a significant demand for people to join this trend.

It’s also expected that a computerized aided learning system based on mathematics software will improve and simplify educational tasks.


With the advancement of information technology, the study provides several software tutor instances. People do not need to rely just on mathematics instructors to learn more about mathematics; instead, they can use slot aided learning system software to learn it. The amount of time spent educating individuals about mathematics is reduced to a bare minimum as a result of the software’s assistance in making work easier. Individuals can also purchase the software to learn more about math on their own.


This project is a senior high school mathematics tutorial, although it is limited to the following subjects:

Interested in something simple?


Theory of sets


Due to time constraints imposed by other school activities, the topics covered are limited in comparison to the entire scheme of work for senior secondary schools (senior), which includes an automated test center with no more than seven questions each topic. This means the user is limited to answering seven questions on any topic of his choosing. However, it is recommended that the user study the tutor before answering questions. It is important to remember, however, that the tutor is a supplement to, not a replacement for, the teacher’s efforts.


The Internet is a satellite and telephone-based network that connects computer networks all over the world, providing users with services such as e-mail and the World Wide Web.

This is an optical disk on which sound is recorded in a digital format by giving a numerical value to sound measurement.

Computer: a high-speed electronic device that accepts, processes, stores, and outputs data in accordance with preset instructions.

Website: An internet address consisting of the protocol, the machine on which the file is located, and the file’s position on that computer that identifies the location of the file on the internet.

A tutorial is a chapter in a book or manual, or a section of a computer software, that uses exercises and assignments to offer instrument or training.


Leave a Comment